Monthly Archives: May 2014

RQ Encounter Tool – Pamaltelan Special

Many of the Anaxial Annex‘s Pamaltelan creatures have now been converted to RQ6 and available in RQ6 Encounter tool (use filter for Pamaltela or any place within Pamaltela)

The following creatures exist now – italics are older ones that have been tuned

Mundane Carnivores

  • Erenxi
  • Hyaenodon
  • Jaguar
  • Leopard
  • Sabretooth cats (Hantra, Jisharin)
  • Vangono’s Horror

Mundane Herbivores

  • Baluchithere
  • Elephant
  • Maslo Elephant
  • Jitano
  • P’tunga
  • Shovel Tusker
  • Tanuku
  • Uintal

More Animals and Birds of Pamaltela

  • Condy
  • Gorilla
  • Rhea

Carnivorous Reptiles of Pamaltela

  • Constrictor Snakes
  • Horror Crocodile
  • Gorg
  • Nguma Lizard
  • Pteranodon
  • Velociraptor (=raptor)
  • Sailback
  • Coral Snake
  • Green Mamba
  • Spitting Cobra
  • Tyrannosaur and Allosaur

Herbivorous Reptiles of Pamaltela

  • Ankylosaur
  • Bonehead
  • Hadruk
  • Iguanodon
  • Stenog
  • Triceratops

Reptiles of the Ocean

  • Plesiosaur
  • Sea Snake

Mundane Amphibians and Fish

  • Barracuda, Great
  • Shark
  • Eel, Lightning

Giant Insects

  • Giant Beetles
  • Giant Mantis

Other Invertebrates

  • Giant Centipede
  • Giant Jellyfish
  • Giant Octopus

Non-Chaotic Pamaltelan Monsters

  • Amphisboena
  • Dirt Devil
  • Fright
  • Gulper
  • Hoon
  • Midget Slasher
  • Nightstalker

Magical creatures and beings

  • Chonchon
  • Loper
  • Parenling

Elder Races of Jrustela and East Isles

  • Blattenite
  • Lucan
  • Blue-point Myrmidon
  • Odonatite

Elder Races of Pamaltela

  • Gorger
  • Grey Giant
  • Jelmre
  • Rascullu
  • Slarge
  • Slorifings (Erinjo, Oralan, Orveltor, Scythanni)
  • Jungle Troll
  • Mountain Troll
  • Sea Troll
  • Voralan

Mermen

  • Dwerulan
  • Gnydron
  • Malasp
  • Ysabbau
  • Ludoch

Chaos Monsters of Genertela

  • Cockatrice
  • Catoblepas

Chaos Monsters of Pamaltela

  • Charnjibber
  • Grue
  • Nightrider
  • Succubus
  • Watchwere

Spirits and Undead

  • Mummy
  • Vampire
  • Wraith

In addition to these the normal Embyli, Trolls, Agimori, Doraddi etc can be found under Pamaltelan keyword. Rest of the Annex will likely follow later.

 

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Mythras Encounter Tool – feature recap for busy GMs

Mythras Encounter Generator (formerly known as RQ6 Encounter Generator) (the creation of skoll (his nickname in thedesignmechanism forums)) has grown lately to have quite a bit of new features and content. Content is crowd sourced.

So for the hard working GM’s there is now an easy way to generate many types of enemies. You need a herd of allosaurs – click, select number press generate and unleash doom. The characters finished them off – need a bigger reserve herd – click a number and generate again. Other beasts got attracted to the noise – perhaps a tyrannosaur – click a number and generate again.

Endless supply of Lunar more what you need – pick from the list – generate again. In units nicely formed of up to 40 individuals – they will march to restore peace and order in the name of the Moon again.

Town guards noticed your character’s getaway from the second story job – click a number and generate.

Serpent People to fill your jungle with silent death – select from the list.

More than 1400 templates (more than 1700 in Feb 2015, more than than 1840 in April 2015) have already been created for Gloranthan, Monster Island, General Fantasy settings by the users of the system covering most of the monsters in RQ6, Monster Island, Anaxial’s Roster and Anaxial Annex and many more.

http://skoll.xyz/mythras_eg/

Need a new kind of enemy – use the templates from existing races and templates, modify to your heart’s content and create away. http://skoll.xyz/mythras_eg/instructions/ You can add features to your template by selecting from over 100 categories ranging from abilities and  combat styles to disguises.

Most of the Gloranthan cults have templates from initiate to a priest (more than 450 cult templates). You can search for them by name in the enemies tab or by name and cult rank in the home page. The cults are created according to Gloranthan Cult One-pagers while we wait for the Adventures in Glorantha.

You can create parties that contain variety of enemies.  Here are a few for an example.

Your own parties can have party features ranging from mission and fatigue status to sartar tribe names.

If you are in a hurry you can go to party (or enemy) page, filter the results and press “Do you feel lucky”.

The generated enemies names and note fields can be modified and saved either as pdf or web page to save your favorite enemy stats.

You can save your favorite enemies to your home page.

If you would like to encounter something you might not see every day filter your party page by “Off the beaten path”

Visual guides to RQ Encounter tools

Gloranthan Cult Onepagers – Main page

There is renewed Gloranthan cult Onepagers page here.

Gloranthan Cult Onepagers are one page summary of skills, folk magic and theist miracles / rune spells for most Gloranthan cults – list now contains 140+ cults or major sub cults (7 Mothers, Aldrya) with their own one pager.

For each cult or spirit society source is mentioned for the spell,miracle / rune spell or skill that is not found in current RQ6 rules.  Criteria for initiate, acolyte and rune status is mentioned as well.

There are two varieties :

The latter can be used as easily as the former – the newer (AiG) one will be updated frequently – the older one not any more.

For the spells and the description of the cults you will need to dive into Cult Compendium, Gods of Glorantha and Shadows in the Borderlands – at least.

The links to sources of the spells is on the tools directory.

The links to original books are mentioned for the cults, you will need those books for detailed description of the cult, skills and spells. Many of the books and magazines are out of print but Moon Design Publications has a few and some others you may find thru drivethrurpg.com, Amazon or eBay.

All of this will be superseded by the official rules once Chaosium Glorantha is out.

Cults available are grouped in the link underneath roughly by ‘pantheon’

All of the above will likely change during my campaign and has gone thru just initial tuning.

For spell conversions take a look at gloranthaphiles more detailed conversion.

AIG version

This is the one that contains the latest and greatest updates.

RQ6 RAW version (not being updated any more)

The cult files for RQ6 RAW version are here.  Tools and charts are here

Zip file of all cult files for RQ6 RAW is now available (not being updated anymore) PDF file of all cult files is now available by popular request.

Here is a small quick reference list that I created for finding where all the spells that are not defined in RQ6 are defined in various Gloranthan sources.

https://notesfrompavis.wordpress.com/2014/04/07/gloranthan-sources-for-theist-miracles-in-rq6/

RQ Encounter – Cult Update May 3

RQ Encounter Generator (for RQ6) (the creation of skoll at thedesignmechanism forum) has a major new feature – cults (and spirit societies, mystic orders and sorcery orders) as a first class citizen. There are now 300+ cult levels defined across more than 100 cults, sorcery orders, spirit societies and brotherhoods with templates for initiates, acolytes and devotees. List of the cults available Following cults have been added lately and appropriate enemies and parties enhanced with these: From Initiate to Rune Lord/devotee Humans

  • Baraku
  • Bolongo
  • Basmol
  • Donandar
  • Evukindu
  • Grain Goddess
  • Lamsabi
  • Lumavoxoran
  • Path of Immanent Mastery
  • Rasout
  • Triolina
  • Tsankth

Chaos

  • Thanatar
  • Than
  • Atyar
  • Gloomshark

appropriate parties have been updated and a few new ones created All of the above have also the skills based on Glorantha Cult One Pagers A few more cults will be added in the coming days. Easy way to find these enemies is to filter by cult name on either the party or enemy page.

Updated cults main page exists here ! Updated cult descriptions, more cults. 

RQ Encounter – Cult Update for May 1

RQ Encounter Generator (for RQ6) (the creation of skoll at thedesignmechanism forum) has a major new feature – cults (and spirit societies, mystic orders and sorcery orders) as a first class citizen.

There are now 300+ cult levels defined across more than 100 cults, sorcery orders, spirit societies and brotherhoods with templates for initiates, acolytes and devotees.

Following cults have been added lately and appropriate enemies and parties enhanced with these:

From Initiate to Rune Lord/devotee

Trolls

  • Annilla
  • Subere
  • Xentha
  • Xiola Umbar

Humans

  • Irrippi Ontor
  • Jakaleel the Witch
  • She Who Waits
  • Queen Deezola
  • Teelo Norri
  • Aldrya Woodlord
  • Aldrya Shaman
  • Aldrya Gardener
  • Asrelia
  • Chalana Arroy
  • Crimson Bat
  • Dark Eater (Morocanths)
  • Ernalda
  • Eurmal
  • Hungry Ghosts (Cannibal Cult)
  • Lamsabi
  • Lodril
  • Mee Vorala
  • Odayla
  • Orjethulut
  • Hanjethulut
  • Pamalt
  • Pavis
  • Telmor
  • Ty Kora Tek
  • Uleria
  • Um-Oradin
  • Vinga
  • Yelm
  • Yinkin

Chaos

  • Krjalk
  • Pocharngo
  • Ragnaglar
  • Urain

appropriate parties have been updated and a few new ones created

All of the above have also the skills based on Glorantha Cult One Pagers

A few more cults will be added in the coming days.

Easy way to find these enemies is to filter by cult name on either the party or enemy page.

New parties have been created as well – for example

  • Cannibal Party
  • Chaos Krjalki Party
  • Earth Lodril Party
  • Earth Priestess Party – Ernalda
  • Lunar 7 Mothers Mission
  • Lunar Knowledge Party
  • Odayla Hunter Party
  • Urain Foul wind Party
  • Yelm Sun Party
  • Yinkin Hunter Party