Update on Adventures in Glorantha Take 4: Spirit Societies

In my previous post I presented a version of spirit societies for AiG as part of Gloranthan Cult One pagers for AiG. There were some questions in various forums that caused me to revisit the societies. Now most of the Bless spirits have aspects (skills, mechanisms etc) mentioned that what they might bless or boost. Curse spirits could use the same list. The totem animals have also been updated to provide some totem animal specific skills that bless spirits could boost. All of these are my view and nothing official. Feedback is welcome.

These are the spirit abilities by rune spirit (every spirit has a rune) – some of the abilities are different from RQ6 and then there are new ones. Spirit society has spirits from the runes it holds. I have made assumption that all of those spirits are friendly. Each rune has a list of the kind of spirits it ‘handles’. Each spirit can have multiple different kind of abilities – for example curse spirits are very similar to ones from RAW. Disease spirit is similar to sickness spirit. A spirit can sometimes have multiple abilities. I am somewhat hesitant to go deeper into describing the spirits as the rulebook is meant for that.

Without rulebook it might be just possible to map the names of the spirits to similar ones in RAW. Spirits in AiG are really cool…

So we have a new version of the Glorantha One Pagers for Spirit Societies in AiG 

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3 responses to “Update on Adventures in Glorantha Take 4: Spirit Societies

  1. Pingback: Spirits in The Night – Beast, Darkness, Death, Chaos and Mastery Spirits in AiG | Notes From Pavis

  2. What does RAW mean in RuneQuest context? I am constantly seeing it in RuneQuest forums and I don’t have any idea what it means 😢

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