Monthly Archives: December 2015

Chaos Special – There Are Broos Everywhere

Here we celebrate the most fertile of the chaotic races – the broo. They bring life to every party.

Here are a few new ones for Rq Encounter Generator , of which the weasel broos are likely the only ones really dangerous.

Here is an assertion of old ones. They come from multiple sources and places (Dorastor, shadows on Borderlands and various other Praxian supplements or just created for the generator). There are many others, such search for Broo – you can find them using the search functionality 

  • Bear Broo
  • Bison Broo
  • Broo – Desert Raider
  • Broo – Devotee of Primal Chaos
  • Broo – Drool of Krarsht
  • Broo – Focus of Chaos
  • Broo – Ragnaglar Acolyte
  • Broo – Ragnaglar Initiate
  • Broo – Thed High Shaman
  • Broo – Thed Initiate
  • Broo – Thed Shaman
  • Broo – Warrior Novice
  • Broo – Goat
  • Broo – Mallia High Shaman
  • Broo – Mallia Initiate
  • Broo  Malia Shaman
  • Bull Broo
  • Bull Broo, Thed Iniatiate
  • Chicken Broo
  • Crocodile Broo, Thed Initiate
  • Elephant Broo
  • High Llama Broo
  • Horse Broo
  • Krarshtkid Broo
  • Rabbit Broo
  • Rhino Broo, Thed Initiate
  • Scorpion Broo, Thed Initiate
  • Shadow cat Broo
  • Slime Broo (Bodiless)
  • Slime Broo (Cat)
  • Slime Broo(Snail)
  • Slime Broo(Spidery)
  • Slime Broo(Stinking)
  • Slime Broo – Swollen, Priest of Pocharngo
  • Slime Broo Shaman
  • Stegosaurus Broo – Thed Initiate
  • Styracosaurus Broo – Thed & Mallia Initiate
  • Triceratops Broo – Primal Chaos Initiate
  • Tyrannosaurus Broo
  • Zombie Bison Broo
  • Zombie Broo

Some Broo parties are here

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RQ6 Chart Setup Example

Here is an example how to setup the charts that I have created to a folder for easy reference. The order has been created on a likely reference order that people usually would need the charts. Everything that is likely to be referenced at the same time is put on the same spread – so when you open the page you see for example all offensive special effects at the same time.

The charts are available here except for the situational modifiers chart currently.

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First page: Combat Flow chart

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Second page: Difficulty Grade Chart and Situational Modifiers

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Third page: Offensive Special Effects

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Fourth page: Defensive Special Effects

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Fifth page: Healing, Poison and Wounds

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Sixth page: Weapons and Shields

RQ6 GM Screen Update: Offensive and Defensive Special Effects

Here is a quick update on my path towards a RQ6 GM Screen. Herein are portrait versions of Offensive and Defensive Special Effects.

For laziness sake created also Difficulty Grade table.

Here are the rest of the charts for RQ6 – including Healing and Wounds, Shields and Weapon tables.

Gloranthan and Eastern Weapons update for RQ6

Here is an update to Gloranthan and Eastern Weapons charts for RQ6. It contains new formatting and some new weapons for Gloranthan (Lunar and Fonritian weapons).

Here are the Shields for RQ6 and AiG. Updated Gloranthan weapons and shields have been incorporated to RQ Encounter Generator. 

Here is a new pinterest page picturing the eastern weapons.

Rest of the charts are available here

Lunars have Adventures in Glorantha

Here are the bringers of civilisation, the light of the goddess, the sharp edge of the empire, the thin line between chaos and the world, the word that cannot be spoken, the collectors of the coin that shall be emperor’s, the foot that stomps, keepers of order that must be kept, the long shadow of the bat to come. RQ Encounter Generator welcomes the updated Lunar Provincial troops – the troops that stoutly sacrifice all in the name of the Emperor and the goddess to protect the innocent – and protect above all the interests of the empire from those who would defile it.  Convert and serve the goddess – it is in your best interest… You cannot stop the onslaught – empire (and you) can generate these encounters in unlimited numbers.

These now take into account passions towards locals and the Empire, expanded skill sets from Rq6 and AiG, the Lunar combat styles (Sagittarian Peltast, Lunar Corps Hoplite, Pelorian Cavalry, Antelope Lancer and new weaponry (Moon sword, Khopesh, Kontos and the new shields)). You can also add to your own Lunars a cult which has the common Folk magic spells for Lunar Provincials.

You will see these in Pavis, Sartar and Esrolia.

Lunar Agent

Lunar Peltast

Lunar Peltast Officer

Lunar Peltast Officer on a city patrol

Lunar Peltast on a city patrol

Lunar Hoplite

Lunar Hoplite Officer

Lunar Hoplite Officer on a city patrol

Lunar Hoplite Officer, Danfive Xaron Acolyte

Lunar Hoplite Officer, Danfive Xaron Devotee

Lunar Hoplite Officer, Danfive Xaron Initiate

Lunar Hoplite on a city patrol

Lunar Hoplite, Veteran

Lunar Hoplite, Veteran, Strong one

Lunar Antelope Lancer

Lunar Antelope Lancer Officer

Lunar Cavalry

Lunar Cavalry Officer

Lunar Agent

Lunar Tax Collector

The parties have been updated as well

Lunar Antelope Lancer Party

Lunar Cavalry Patrol

Lunar Hoplite City patrol

Lunar Hoplite City patrol – first response

Lunar Hoplite Field Patrol

Lunar Hoplite Field Patrol, Danfive Xaron

Lunar Peltast City Patrol

Lunar Peltast City Patrol – First Response

Lunar Peltast Field Patrol

Lunar Tax Collectors

 

The rabble and the nobles (and followers of the bat) will likely follow in the footsteps of the forward troops – they always do.

 

 

RQ Encounter and Notes From Pavis futures

There has been some questions related to the RQ Encounter Generator and its content and content on Notes From Pavis – what is the effect of latest news from Chaosium and Design Mechanism about the future of Runequest.

Both the blog and generator with its contents  will continue normal operation as is without interruption – now and in future. I will continue to add content, Gloranthan and otherwise to both the generator and the blog – so stay tuned for new and updated content. When I asked about all the content I have created for these +Jeff Richard has stated today that these are covered by Fan Policy also in future. It is too early to say what ADDITIONAL systems in addition to RQ6 and Magic World will be supported in future, this depends on when rules are available and what the developer decides about additional support. Based on information from +Lawrence Whitaker the changes to future Design Mechanism rules after next July will most likely be errata level changes so system will support that generation of rules as well.

Currently almost all known Gloranthan creatures as we know them today exist as templates to generate enemies from as do almost all cults where there is enough data and even some where data has been extrapolated . There also exist a fair variety of non Gloranthan enemies for example for Mythic Britain. So feel free to add content or generate away from existing content – service works as usual – this is crowd sourced.

More than 2100 templates to generate enemies from. By today more than 126000 enemies generated…

Visual Guides for Ancient Weaponry

Just a really brief note on ancient weaponry. Show – don’t tell – that will bring the stories alive. If you have always wondered what the ancient amor or weapons really look like  – Enrique has the most awesome gallery of ancient and medieval amor and weaponry available very neatly catalogued

It is in Pinterest – there are boards for most anything imaginable from ancient amor to vikings amor to early medieval. Here is the link to main page “https://www.pinterest.com/magnusbarbadus/”

Here are my Monster Island weapons

Here is some charts and info on shields in RQ6